Dead by Daylight is a popular multiplayer horror game where players can either assume the role of a killer or survivor. In this guide, we focus on the killer known as “The Knight.” We explore the killer’s unique perks, tips, and strategies to help players navigate the game successfully. The Knight offers three distinct perks: “Forced Penance,” “Trail of Torment,” and “Forced Outreach.” The article also provides valuable advice on utilizing these perks effectively and understanding optimal playstyles and strategies to maximize the killer’s potential. Whether you’re a seasoned player or a beginner, this guide is a must-read for fans of Dead by Daylight looking to master The Knight..
The latest chapter is in died in the middle of the day forged in the fog and introduces a primitive killer known as the Knight. The Knight, formerly known as Tarhos Kovacs, is a violent mercenary hired by new survivor Vittorio Toscano on a quest to find a powerful mysterious artifact.
He betrayed his master to find his own lapis lazuli, and was invaded by evil spirits when enemies stormed his castle. His power, Guardia Compagnia, can change the game died in the middle of the day. While the player continues the hunt, the Knight can spawn one of three NPCs to patrol the survivors.
Guardia Compagnia . Effect
The knight’s companions were called sentinels. not like died in the middle of the dayThe Siamese Killer, Gemini, the player cannot control the guards. Instead, the Knight establishes a patrol path and can command the Guardian to perform an action during patrol, such as destroying a generator. When the guardian senses a survivor, he will trigger the hunt and the guard will hunt down the survivors until they are injured or collapsed. Survivors can survive the hunt in three ways; either by destroying the flag the guard drops at the start of the hunt, by unlocking another survivor, or by surviving long enough for the guard to give up.
The Guardians operate in a cycle, and every time a knight activates Guardia Compagnia, the guardians will move from one to the next. Everyone has a different approach to hunting. Carnifax has the longest hunting time and is very good at destroying objects, similar to one of the Brutal Power Perks died in the middle of the dayThe first assassin, The Trapper. Assassins move quickly during the hunt and severely injure the survivors, killing them slowly. Wardens work best on patrols, moving faster, surviving longer, and spotting survivors from longer distances.
Setting patrol paths is like recruiting a second killer, making the knight a medium difficulty killer. One of the best strategies for using Guardia Compagnia is to place patrols in a tight, heavily targeted area where Survivors can lead the Killer in circles. Guards can smash objects in the area to easily catch survivors later. Guards can also confuse survivors. While fleeing from them, they pierced the knight’s sword.
How to build a knight
The knight’s unique strength showcases the theme of his strength and brutality. These perks are Nowhere to Hide, Hex: Confront the Darkness, and Hubris, which offers the following benefits at different levels.
there’s nowhere to hide |
After generator failure, there’s nowhere to hide Activate and display the aura of all survivors within 24 meters for 3/4/5 seconds. |
Hex: Facing the Darkness |
When a Survivor is injured and still uses a Dull Totem, Hex: Facing the Darkness activated. All other survivors not in the Slayer’s fear range will scream every 35/30/25 seconds (reflecting died in the middle of the day‘s Doctor), revealing their aura for 2 seconds. Perks will be nullified when the attacked survivor is killed or healed. Once its Hex Totem is deleted, it is permanently disabled. |
Superior |
When a Killer is stunned, Survivors who stun them will be revealed for 15/10/20 seconds. Superior Has 20 second cooldown. |
Combined with Guardia Campagnia, Knight’s gameplay should be aggressive, hunting for survivors all over the map and punishing killers every time they get a chance to attack. One of the most important mechanics a knight has to use is to reveal the survivor’s aura, so that he knows where to run (although he’s not one of the fastest killers in the world). ) died in the middle of the day). Players should remember where survivors gather on the map and place guards in that area. Any Perk that applies a state when dealing damage to the player is also valid.
As players win more games with the Killer, they can eventually bookmark them, reset the Bloodweb level, and allow other Killers to use their Perks. If the player has experience with the following killers, their Special Perks can work well in the Knight’s ability list.
Cheer |
original killer |
describe |
---|---|---|
child of light |
Boor |
When Survivors attempt to blind a Killer with flashlights, cannons, flashbangs or mines, their aura will be revealed for 6/8/10 seconds. |
Save the best for last |
shape |
A survivor becomes a killer’s obsession. Hitting a non-Haunted Survivor with a normal attack grants the Killer one point, up to a maximum of eight. Each mark increases by 5% reducing the cooldown of successful attacks. Hitting the Obsession with a normal attack removes 4/3/2 of the counter. When a haunter dies, no more tokens can be earned or lost. |
BBQ and chili |
cannibal |
When the Killer hooks a Survivor, the aura of all Survivors within 60/50/40 meters will be revealed for 4 seconds. |
crazy courage |
soldiers |
Attacks that miss while carrying a Survivor have no cooldown. A successful hit will pause the Survivor’s Swing Progression for 2/3/4 seconds. |
dark devotion |
disaster |
A survivor becomes a killer’s obsession. When Obsession is injured, Killer’s Terror Radius will change to Obsession for 20/25/30 seconds. With a terror radius of 32 meters, the killer becomes undetectable for the same amount of time. |
I am all ears |
frown |
When a Survivor does a rush run within 48 meters of the Killer, their aura will be visible for 6 seconds. I’m All Ears can be activated every 60/50/40 seconds. |
dragon hand |
Fusarium wilt disease |
After damaging the generator, the next Survivor to interact with the generator will scream and reveal their location for 4 seconds. They will also be exposed for 60 seconds. Cooldown is 120/100/80 seconds. |
deadly hunter |
arch enemy |
When the test begins, the aura of all survivors will be displayed for 7/8/9 seconds. |
Any perks that display a Survivor aura or apply stats when injured will work with Campagnia Guardian and Knight’s unique Perks. All of his add-ons increase the effectiveness of sentinels, whether by increasing their range or giving them special effects to apply to the survivors they hunt. strange. Every Perk, add-on, or other add-on to The Knight makes him a powerful and aggressive killer who can slaughter everyone in his path.
died in the middle of the day
The latest chapter of Dead by Daylight introduces a new killer called the Knight. Formerly known as Tarhos Kovacs, the Knight is a violent mercenary hired by survivor Vittorio Toscano to find a mysterious artifact. The Knight has the ability called Guardia Compagnia, which allows him to spawn three NPCs to patrol and hunt down survivors. The gameplay strategy for the Knight involves revealing survivor auras and placing guards in strategic areas. The Knight also has unique perks that enhance his abilities. Overall, the Knight is a powerful and aggressive killer in the game.
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